AI Insights · Timothy · March 2022
Top 5 Golf Games on Android in Ukraine: Q1 2022 Performance
Discover the performance of the top 5 golf games on Android in Ukraine during Q1 2022, including trends in downloads, revenue, and active users.
In Q1 2022, the top five golf games on Android in Ukraine showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts experienced fluctuating weekly revenue, starting at around $565 at the end of December and dropping to approximately $248 by the end of March. Weekly downloads for the app saw significant growth, rising from about 155 at the end of December to 470 in the last week of March. The app's active user base also saw a notable increase, growing from 205 to 446 over the same period.
Golf Rival - Multiplayer Game by Zynga had a mixed performance in terms of revenue, with early January showing around $336, but revenue dwindling to near zero by late March. Downloads peaked at 384 in late February before settling at 131 by the end of March. The active users saw a decline from 4.3K at the end of December to approximately 3.6K by the end of March.
Golf Battle from Miniclip.com showed consistent weekly downloads in the first half of the quarter, with numbers around 2K in early January, but saw a significant drop to about 506 by the end of March. Active users followed a similar trend, starting at about 15.7K and decreasing to roughly 11.7K by the end of the quarter. Revenue fluctuated, peaking at $349 mid-January and then stabilizing at lower values towards the end of March.
Golf King - World Tour from RisingWings had a revenue increase early in the quarter, peaking at $217 in late January before dropping to around $3 by the end of March. Downloads showed an increase mid-quarter, reaching 1.6K in early March, before declining to 1K in the last week of March. Active users also saw a rise from 2.8K at the end of December to a peak of 5.6K in mid-March, before settling at 4.3K by the end of the quarter.
Lastly, Golf Impact - Real Golf Game from NEOWIZ showed minimal revenue throughout the quarter, with a slight peak of $49 in mid-February. Downloads remained relatively low, peaking at 104 in early January and ending at 54 by the end of March. The number of active users saw a general decline from 749 at the end of December to 458 by the end of March.
For more insights and detailed data on app performance, visit Sensor Tower.